This article is unclear or poorly written. I have tried the suggested steps but they didn't work. I'm frustrated by Blizzard's process or policy. Thanks for your feedback! Share This Article. Renamed the Wrong StarCraft II Character How the Free Name Change service works, and why it may have changed the name on a different character Starcraft II Performance Issues If you experience crashes, blue or black screens, performance issues, or your computer locks up while playing, follow the steps below to resolve these issues.
Click to watch this video in a web browser. English US. Contact Us. Site Map. All games, one app:. Stay Connected:. Heroes of the Storm also uses it - which is disappointing - it naturally can't be as responsive as League of Legends for example due to that. There are some other negative effects - while it uses less bandwidth, it has higher CPU load - massively higher in some cases - and since a lot of simulation has to be done on ticks, there are slight spikes in latency on your system not internet latency and loss of visual smoothness whenever those ticks happen, because CPU load spikes momentarily and one frame gets delayed.
You need a system more powerful than you would expect to mitigate those spikes - you might need as much as fps for it to be as good as a constant 60fps on a 60hz screen, and being at 80fps for example would show visual stutters over 20 times per second coinciding with hardware lag spikes. Not only that, those high framerates are simply not sustainable - much of the processing is done on one thread and it becomes a very high load when lots of units are involved, even on heroes of the storm there are issues there on the best processors, so you can't simply overpower the problem and get your responsiveness and smoothness back.
Overall i feel that blizzard took a compromise here that was bad for playability - they didn't have a MOBA engine, they took the sc2 engine and repurposed it instead of building one - and as a direct result, both performance and responsiveness was compromised on both low and ultra high end systems - even if many of the positive features are intact.
This style of engine is good for an RTS with two players and hundreds of units - it has some serious tradeoffs though many of them might even be considered necessary - but it's just not suited for a MOBA. Something like "Player 2 told marine X to attack move to XYZ coordinates" and then it expects everybody who's playing in the game to have their computer simulate it, work out a path, see if any unit moves into attack range of the unit etc.
There's not even any communication sent saying that it did encounter another unit, or even that it killed another unit - they're just simulated simultaneously and identically from the same command given earlier. It's pretty surprising how much you can assume happened for every player in the game as long as you have a matching game state, a command and a completely deterministic engine the same command will do the same thing, even on another computer miles away.
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Trap vs NightMare. GuMiho vs SpeCial. Creator vs GuMiho. Armani vs DongRaeGu. ByuN vs Armani. Bunny vs RagnaroK. Classic vs RagnaroK. Deathfate Pro League. Afreeca Challengers Sta…. Mighty vs TBD. Deathfate Fantasy League. Bonyth vs Dewalt. I am not sure where your 90 ms ping time came from but if it was achieved by simply using an app on your phone then you can expect the average ping time to increase if you are using your phone as a hot-spot for your computer.
If your ping time increases to ms then I think you should still be good. Going above would be considered "starting to get bad". Sign up to join this community. The best answers are voted up and rise to the top.
Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Ask Question. Asked 6 years, 6 months ago. Active 6 years, 6 months ago. Viewed 3k times. How much data, on average, does StarCraft 2 consume?
My LTE ping is about 90 ms - will this cause me to be perpetually lag in the game? I tested my ping via this website. Improve this question. Giacomo 3 3 silver badges 10 10 bronze badges. How did this turn out for you, were you able to cancel your home internet in favor of LTE? MonkeyZeus: I investigated the cost of broadband vs LTE in my area and decided it's still cheaper for broadband right now.
Certainly there's no technical reason not to switch to LTE only.
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